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Beyond the capstone, I build personal and portfolio projects on my own time. These are not part of the graded CS-499 capstone, but they show the same engineering habits applied to games, tools, and small platforms I designed and shipped independently.

AetherSeed

A three-dimensional multiplayer action MMORPG with an AI-native content pipeline: an authoritative game server, a TypeScript monorepo with shared client/server schemas, and strict validation so AI-generated content is accepted only as checked data, never as code.

Live: aetherseed.duckdns.org

ChordLift

A desktop application that transcribes song lyrics with OpenAI Whisper, detects chords, and places each chord above the word being sung, Ultimate-Guitar style, running entirely on the user's machine.

Live: lukascs.github.io/chordlift

Carabao Baby

A single-file virtual pet game that reverse-engineers the original 1996 Tamagotchi P1 mechanics, with Filipino cultural theming, cloud saves via Google Sign-In, and unlockable adult forms.

Live: lukascs.github.io/carabao-baby

Carabao Universe

A tiny Philippine jungle stroll drawn entirely in code, with no external assets and no build step: shake guava trees, befriend and ride a carabao, and restore hearts at Jollibee.

Live: lukascs.github.io/carabao-universe

AbogadosChile

A free, non-profit platform connecting clients and lawyers in Chile: clients publish legal cases and lawyers browse and choose which ones to take, built on Firebase Authentication and Firestore.

Live: abogadoschile.lat

DogQuest: TrewaAndBella

A two-player split-screen 3D adventure built in Unity, with procedurally generated terrain and two dogs, each with distinct movement stats, searching together for their friend Chico the cat.

Repository: github.com/LukasCS/Dog-Quest-Adventures

See the full history on github.com/LukasCS.